Project catalyst
A downloadable game
Project catalyst is a two-player PvP sword fighting prototype focused on reactive melee combat. This prototype is designed to test whether faster defensive decisions and counterplay create a more engaging combat experience than traditional predictive melee systems.
About This Prototype
What is this?
Project Catalyst is an early gameplay prototype focused exclusively on the core combat loop.
This is not a vertical slice or representative of the final game's visuals. The purpose of this prototype is to validate the combat mechanics before investing in animation, art, environments, and additional gameplay systems.
The current build supports two local players.
Current Goal
The purpose of this prototype is to answer a few simple questions:
- Is the combat fun?
- Is the combat easy to understand?
- Does reacting to your opponent feel rewarding?
- Would you want to play another match?
If the answer is "no," I'd like to know why.
Controls
Player 1 (Keyboard)
- Y– Diagonal Slash
- U– Vertical Punish
- T– Parry
- H– Cancel
Player 2 (Xbox Controller)
- Right Trigger– Diagonal Slash
- Right Bumper– Vertical Punish
- Left Trigger– Parry
- Left Bumper– Cancel
Note: Controller support is currently available for Player 2 only.
What Makes This Different?
Rather than emphasizing long attack strings or memorized sequences, this prototype explores a combat system centered around reaction, timing, and reading your opponent's intentions.
The goal is to create sword fights where both players remain engaged throughout the exchange instead of waiting for long attack recoveries.
Feedback I'd Love
After playing a few matches, I'd appreciate hearing your thoughts.
- Was the combat easy to understand?
- Did attacks and parries feel responsive?
- Was there anything confusing?
- Did anything feel unfair?
- What was your favorite moment?
- Would you play another match?
Any amount of feedback is appreciated.
Current Development Roadmap
✔ Core combat prototype
✔ Local multiplayer testing
🔄 Community playtesting
⬜ Combat refinement
⬜ Animatic / visual presentation
⬜ Vertical Slice
Follow Development
If you'd like to follow development or provide additional feedback:
- Mailing List: (E-mail sign up)
- Landing Page: (Project catalyst)
Installation
- Download Windows.zip
- Extract the ZIP file using Windows "Extract All..."
- Open the extracted folder.
- Launch crimsonironclad.exe.
If Windows displays a security warning:
- Click More info
- Click Run anyway
This warning is expected for unsigned prototype builds.
| Updated | 17 hours ago |
| Published | 14 days ago |
| Status | Prototype |
| Author | Insight foundry |
| Genre | Action, Fighting, Strategy |
| Tags | Swords, Third Person, Unreal Engine |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Xbox controller |
| Multiplayer | Local multiplayer |
| Player count | 1 - 2 |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:
